I am a graduate from the University of Wisconsin Stout, with a Bachelor of Fine Arts in Digital Media and Animation. My skills include 3D modeling, uving, texturing, object animation, rigging, painting skin weights, lighting, set design, and story/script creation. I work primarily with Autodesk Maya and Substance Painter 3D, however I am always willing to learn new softwares. I am also knowledgeable in Unity and Unreal Engine 5, for both game design and film rendering within Unreal Engine 5. Lastly I have worked in After Effects, Photoshop, Illustrator, and Blender, however I would not consider them my expertise.
Thank you for reading
-AJ